I ask questions early.
I like knowing what we're trying to achieve, what's already decided and what we still need to figure out. A good conversation can change the direction of a project before we've spent days designing it.
Product / UX Designer, with a background in branding and a sketchbook that rarely stays closed for long.

IDEAS
АRTS
SAFE PLACE
Since 2022, I've worked on complex B2B products, including dashboards, operational tools and interfaces across web and mobile. That work has taught me to pay attention to what happens beyond the main screen: different states, permissions, exceptions and the components that hold an experience together.
Branding brings another part of me into the work. I love typography, colour, illustration and the process of building a visual identity, then following it through to an interface, a piece of packaging or a printed page.
I'm happiest when I get to think about both: how something works and what gives it character.
2022 - 2026
I design interfaces for complex B2B products, including dashboards and operational tools. My work covers information hierarchy, interaction states and reusable components, with attention to the permissions and exceptions that shape everyday use.
I work with product owners and developers to understand requirements, discuss constraints and carry decisions through to detailed UI and handoff.
2020 - Present
I develop visual identities and carry them into websites, packaging, print and social content. Working directly with clients has taught me to ask useful questions early, explain my decisions clearly and take responsibility for the details from the first conversation to delivery.
2017 - 2021
University of Greenwich
2020 - 2021
Outstanding Undergraduate Achievement in Games & Digital Media Programs
2017 - 2019
High Achievement Scholarship
I like knowing what we're trying to achieve, what's already decided and what we still need to figure out. A good conversation can change the direction of a project before we've spent days designing it.
Components, interaction states, naming and consistency are a big part of my work. I like figuring out the relationships between things, especially when a product has a lot going on.
I enjoy working with product owners and developers, sharing ideas and talking through practical constraints. Feedback gives me something to work with, and I care about how the design takes shape beyond Figma.

Atmosphere, colour, and a good rewatch

Fantasy, thriller and worlds worth getting lost in.

The Weeknd, 80s & 90s music, Eminem & the King of Pop.

My Miniature American Shepherd, walking companion and a very good reason to step away from the screen.
He makes regular appearances in my life and, inevitably, in my creative work. It felt only fair that he got a little space here too.